The Riddle of steel is a R.P.G.
That I have always wanted to try but have never been able to bring my self to buy.
The Game Lives Here.
And has a forum here.
yes like most games sites I visit, it looks like a pile of steamy ass and has not been updated since Nov 2007, but all the important stuff is there.
Please allow me to quote the site:
That I have always wanted to try but have never been able to bring my self to buy.
The Game Lives Here.
And has a forum here.
yes like most games sites I visit, it looks like a pile of steamy ass and has not been updated since Nov 2007, but all the important stuff is there.
Please allow me to quote the site:
The Riddle of Steel™ is a unique Fantasy Roleplaying Game that breaks
all the old rules and carries players and Game Masters alike into a new
kind of RPG. Tearing away from traditional roleplaying conventions, The
Riddle of Steel provide players with unequalled amounts of control over
the creation and—more importantly—use of lifelike, well-thought
characters. Focusing on story and "narrativist" premise this
revolutionary new game builds on individual strategy, teamwork, group
tactics, and the principle of “cause-and-effect” to provide
a different, intense, and powerful alternative to hack-and-bash-and-slash
or melodramatic storytelling found in today’s mainstream hobby-game
market. We call it "Blood Opera," and after your first session
you'll see why.Sounds allot like some of our goals when we first started Phase does it not?
Further the game proposes to have one of the most complete and realistic combat systems made. The system is deep enough to bring about topics like this one located here.
All good stuff, and game design thought provoking.
Again I quoteThe most realistic, dangerous, and strategic RPG combat system ever
developed. Based on years of research, practice, experimentation, and
training in authentic Western European Martial Arts, combat in The Riddle
of Steel revolves around picking your fights—and carefully planning
the ones you pick. No hit points or other absurd measures of damage
or combat are involved, instead pitting skill and tactics against other
deadly foes, where each fight might really be your last. Wounds, armor,
techniques, and weapons are founded on real-world historical models.
Found within the pages of The Riddle of Steel are over twenty detailed
fighting systems, from Irish pugilism to the English quarterstaff, the
German longsword and greatsword to early renaissance cut and thrust
swordsJust another game? Perhaps but it has rabid fans, and a decent player base.
One of those games to keep in mind if we are ever gettign board and want to look for the next thing.